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4 Reviews | 1 w/ Response
It's hard for me to get used to the navigational scheme, and I still occasionally screw up on it, but I managed to beat the whole thing.
I've waited SO long to play an appealling game that has a level editor ever since I've played Hubie long ago :)! I'm gonna spend a lot of time creating my own levels! So for now, I'll share my first 5 levels:
Enjoyed_Galantar's_First_5?=tt t11e211111111eezz1sss111e111ss s111e1zzsss111e111sss111ezz1xx 1111e111111e1111zz1xxe111aaa11 1e111aaaxx1e111aaa111e111aaa1x xee111111hhde11tttewwwweeeeye1 111eeee1e1111eeee2e1111eeee1e1 111eeee1e1111eeee1e111seeee1ef h11v1ee1eeedddeeeeddddededdede dddddddddddeede11edeeddde11edd ddede11ededdd11yye1dddd11yye2d ddede11ededddde11edddeede11ede edddddddddddededdededdddeeeedd debecee1tf11111111eee1cecee1h1 111e111111111eeeeeh111z1111dfy 11111fe2rreeb1ececee111111vdh1 1exeqeeeee1eye1v11ee1e1ewee1ee 1e1es1e1hn1efe11e1ee1e1e11e1h1 1eze1ee1ee111v11f1re111ef1111e 1ebraaae1vteqrqqqfdwwwww1ef2ws 11111eebgs111111e1g1111111e1x1 vvvv1111x1zzzh1111x1111z1111h1 11111111g111v1qqq1111v11111111 v11111111111111111111111111111 tttt11eq
I would love to see more variety of elements next time.
Author's Response:
Oh yes...
^^
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This game is pretty weird! The speech thing is most unusual. It took me a long time for me to figure out what that brown thing is (it is a thumbs up/down). It's a nice game.
To find the last two stones, take a picture of the big seashell near the statue then show it to the seashell promotionist. You'll get the gift shop coupon. The hotel owner also shows up (the one with the green tie). Take a photo of him. Go to the hotel's gift shop and obtain a poster and view it. Go outside and talk to the seal with a shovel and bucket if you didn't get one yet. Next, go to the island indicated in the map, find the spot and use the shovel and bucket. That's where the thunder stone is. Lastly, go to the native island and get inside the chief's hut. Show him the photo of the hotel owner and he'll give you the rain stone in return.
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It's quite a challenge for me. It'd be nicer if I knew the level number and my current score during the game. It'd also be nice if I can erase some of the lines I draw whenever I accidentally screw up with them instead of having to clear them all all the time. It happened a lot.
I noticed that when I was in the midst of making a line and I unintendedly moved the pointer off the screen then put it back, the line would keep developing even without the left mouse button being held. That needs to be fixed.
Great job on this game!
Just playing these games in NG make me want to create one of my own, but I dun have the know-how nor the program to do it. I'm pretty sad :'(
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I caught a few bugs while I was testing my own level:
1. When I jump on an enemy, I often get hurt, or die, instead of the enemy.
2. I've set my hero's health to 0 to be immortal, but I still die.
3. Enemys that are set so that they dont fall off the ledges still fall when they are off-screen.
Lastly, about the coins.... I'd like it better if they are more centered and more in the space I paste them. I couldnt get them placed right where I wanted them.
Other than these let-downs, great job! I'm looking forward to an upgrade of your program.
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